| Top |
| CdkDevice * | ctk_gesture_get_device () |
| CdkWindow * | ctk_gesture_get_window () |
| void | ctk_gesture_set_window () |
| gboolean | ctk_gesture_is_active () |
| gboolean | ctk_gesture_is_recognized () |
| CtkEventSequenceState | ctk_gesture_get_sequence_state () |
| gboolean | ctk_gesture_set_sequence_state () |
| gboolean | ctk_gesture_set_state () |
| GList * | ctk_gesture_get_sequences () |
| gboolean | ctk_gesture_handles_sequence () |
| CdkEventSequence * | ctk_gesture_get_last_updated_sequence () |
| const CdkEvent * | ctk_gesture_get_last_event () |
| gboolean | ctk_gesture_get_point () |
| gboolean | ctk_gesture_get_bounding_box () |
| gboolean | ctk_gesture_get_bounding_box_center () |
| void | ctk_gesture_group () |
| void | ctk_gesture_ungroup () |
| GList * | ctk_gesture_get_group () |
| gboolean | ctk_gesture_is_grouped_with () |
| void | begin | Run Last |
| void | cancel | Run Last |
| void | end | Run Last |
| void | sequence-state-changed | Run Last |
| void | update | Run Last |
GObject
╰── CtkEventController
╰── CtkGesture
├── CtkGestureSingle
├── CtkGestureRotate
╰── CtkGestureZoom
CtkGesture is the base object for gesture recognition, although this
object is quite generalized to serve as a base for multi-touch gestures,
it is suitable to implement single-touch and pointer-based gestures (using
the special NULL CdkEventSequence value for these).
The number of touches that a CtkGesture need to be recognized is controlled by the “n-points” property, if a gesture is keeping track of less or more than that number of sequences, it won't check wether the gesture is recognized.
As soon as the gesture has the expected number of touches, the gesture will run the “check” signal regularly on input events until the gesture is recognized, the criteria to consider a gesture as "recognized" is left to CtkGesture subclasses.
A recognized gesture will then emit the following signals:
In order to receive events, a gesture needs to either set a propagation phase
through ctk_event_controller_set_propagation_phase(), or feed those manually
through ctk_event_controller_handle_event().
In the capture phase, events are propagated from the toplevel down to the target widget, and gestures that are attached to containers above the widget get a chance to interact with the event before it reaches the target.
After the capture phase, CTK+ emits the traditional “button-press-event”,
“button-release-event”, “touch-event”, etc signals. Gestures
with the CTK_PHASE_TARGET phase are fed events from the default “event”
handlers.
In the bubble phase, events are propagated up from the target widget to the toplevel, and gestures that are attached to containers above the widget get a chance to interact with events that have not been handled yet.
Whenever input interaction happens, a single event may trigger a cascade of CtkGestures, both across the parents of the widget receiving the event and in parallel within an individual widget. It is a responsibility of the widgets using those gestures to set the state of touch sequences accordingly in order to enable cooperation of gestures around the CdkEventSequences triggering those.
Within a widget, gestures can be grouped through ctk_gesture_group(),
grouped gestures synchronize the state of sequences, so calling
ctk_gesture_set_sequence_state() on one will effectively propagate
the state throughout the group.
By default, all sequences start out in the CTK_EVENT_SEQUENCE_NONE state, sequences in this state trigger the gesture event handler, but event propagation will continue unstopped by gestures.
If a sequence enters into the CTK_EVENT_SEQUENCE_DENIED state, the gesture group will effectively ignore the sequence, letting events go unstopped through the gesture, but the "slot" will still remain occupied while the touch is active.
If a sequence enters in the CTK_EVENT_SEQUENCE_CLAIMED state, the gesture group will grab all interaction on the sequence, by:
Setting the same sequence to CTK_EVENT_SEQUENCE_DENIED on every other gesture group within the widget, and every gesture on parent widgets in the propagation chain.
calling “cancel” on every gesture in widgets underneath in the propagation chain.
Stopping event propagation after the gesture group handles the event.
Note: if a sequence is set early to CTK_EVENT_SEQUENCE_CLAIMED on CDK_TOUCH_BEGIN/CDK_BUTTON_PRESS (so those events are captured before reaching the event widget, this implies CTK_PHASE_CAPTURE), one similar event will emulated if the sequence changes to CTK_EVENT_SEQUENCE_DENIED. This way event coherence is preserved before event propagation is unstopped again.
Sequence states can't be changed freely, see ctk_gesture_set_sequence_state()
to know about the possible lifetimes of a CdkEventSequence.
On the platforms that support it, CtkGesture will handle transparently touchpad gesture events. The only precautions users of CtkGesture should do to enable this support are:
Enabling CDK_TOUCHPAD_GESTURE_MASK on their CdkWindows
If the gesture has CTK_PHASE_NONE, ensuring events of type
CDK_TOUCHPAD_SWIPE and CDK_TOUCHPAD_PINCH are handled by the CtkGesture
CdkDevice *
ctk_gesture_get_device (CtkGesture *gesture);
Returns the master CdkDevice that is currently operating
on gesture
, or NULL if the gesture is not being interacted.
Since: 3.14
CdkWindow *
ctk_gesture_get_window (CtkGesture *gesture);
Returns the user-defined window that receives the events
handled by gesture
. See ctk_gesture_set_window() for more
information.
Since: 3.14
void ctk_gesture_set_window (CtkGesture *gesture,CdkWindow *window);
Sets a specific window to receive events about, so gesture
will effectively handle only events targeting window
, or
a child of it. window
must pertain to ctk_event_controller_get_widget().
Since: 3.14
gboolean
ctk_gesture_is_active (CtkGesture *gesture);
Returns TRUE if the gesture is currently active.
A gesture is active meanwhile there are touch sequences
interacting with it.
Since: 3.14
gboolean
ctk_gesture_is_recognized (CtkGesture *gesture);
Returns TRUE if the gesture is currently recognized.
A gesture is recognized if there are as many interacting
touch sequences as required by gesture
, and “check”
returned TRUE for the sequences being currently interpreted.
Since: 3.14
CtkEventSequenceState ctk_gesture_get_sequence_state (CtkGesture *gesture,CdkEventSequence *sequence);
Returns the sequence
state, as seen by gesture
.
Since: 3.14
gboolean ctk_gesture_set_sequence_state (CtkGesture *gesture,CdkEventSequence *sequence,CtkEventSequenceState state);
Sets the state of sequence
in gesture
. Sequences start
in state CTK_EVENT_SEQUENCE_NONE, and whenever they change
state, they can never go back to that state. Likewise,
sequences in state CTK_EVENT_SEQUENCE_DENIED cannot turn
back to a not denied state. With these rules, the lifetime
of an event sequence is constrained to the next four:
None
None → Denied
None → Claimed
None → Claimed → Denied
Note: Due to event handling ordering, it may be unsafe to set the state on another gesture within a “begin” signal handler, as the callback might be executed before the other gesture knows about the sequence. A safe way to perform this could be:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 |
static void first_gesture_begin_cb (CtkGesture *first_gesture, CdkEventSequence *sequence, gpointer user_data) { ctk_gesture_set_sequence_state (first_gesture, sequence, CTK_EVENT_SEQUENCE_CLAIMED); ctk_gesture_set_sequence_state (second_gesture, sequence, CTK_EVENT_SEQUENCE_DENIED); } static void second_gesture_begin_cb (CtkGesture *second_gesture, CdkEventSequence *sequence, gpointer user_data) { if (ctk_gesture_get_sequence_state (first_gesture, sequence) == CTK_EVENT_SEQUENCE_CLAIMED) ctk_gesture_set_sequence_state (second_gesture, sequence, CTK_EVENT_SEQUENCE_DENIED); } |
If both gestures are in the same group, just set the state on the gesture emitting the event, the sequence will be already be initialized to the group's global state when the second gesture processes the event.
Since: 3.14
gboolean ctk_gesture_set_state (CtkGesture *gesture,CtkEventSequenceState state);
Sets the state of all sequences that gesture
is currently
interacting with. See ctk_gesture_set_sequence_state()
for more details on sequence states.
Since: 3.14
GList *
ctk_gesture_get_sequences (CtkGesture *gesture);
Returns the list of CdkEventSequences currently being interpreted
by gesture
.
A list
of CdkEventSequences, the list elements are owned by CTK+
and must not be freed or modified, the list itself must be deleted
through g_list_free().
[transfer container][element-type CdkEventSequence]
Since: 3.14
gboolean ctk_gesture_handles_sequence (CtkGesture *gesture,CdkEventSequence *sequence);
Returns TRUE if gesture
is currently handling events corresponding to
sequence
.
Since: 3.14
CdkEventSequence *
ctk_gesture_get_last_updated_sequence (CtkGesture *gesture);
Returns the CdkEventSequence that was last updated on gesture
.
Since: 3.14
const CdkEvent * ctk_gesture_get_last_event (CtkGesture *gesture,CdkEventSequence *sequence);
Returns the last event that was processed for sequence
.
Note that the returned pointer is only valid as long as the sequence
is still interpreted by the gesture
. If in doubt, you should make
a copy of the event.
gboolean ctk_gesture_get_point (CtkGesture *gesture,CdkEventSequence *sequence,gdouble *x,gdouble *y);
If sequence
is currently being interpreted by gesture
, this
function returns TRUE and fills in x
and y
with the last coordinates
stored for that event sequence. The coordinates are always relative to the
widget allocation.
gesture |
||
sequence |
a CdkEventSequence, or |
[allow-none] |
x |
return location for X axis of the sequence coordinates. |
[out][allow-none] |
y |
return location for Y axis of the sequence coordinates. |
[out][allow-none] |
Since: 3.14
gboolean ctk_gesture_get_bounding_box (CtkGesture *gesture,CdkRectangle *rect);
If there are touch sequences being currently handled by gesture
,
this function returns TRUE and fills in rect
with the bounding
box containing all active touches. Otherwise, FALSE will be
returned.
Note: This function will yield unexpected results on touchpad
gestures. Since there is no correlation between physical and
pixel distances, these will look as if constrained in an
infinitely small area, rect
width and height will thus be 0
regardless of the number of touchpoints.
Since: 3.14
gboolean ctk_gesture_get_bounding_box_center (CtkGesture *gesture,gdouble *x,gdouble *y);
If there are touch sequences being currently handled by gesture
,
this function returns TRUE and fills in x
and y
with the center
of the bounding box containing all active touches. Otherwise, FALSE
will be returned.
gesture |
||
x |
X coordinate for the bounding box center. |
[out] |
y |
Y coordinate for the bounding box center. |
[out] |
Since: 3.14
void ctk_gesture_group (CtkGesture *group_gesture,CtkGesture *gesture);
Adds gesture
to the same group than group_gesture
. Gestures
are by default isolated in their own groups.
When gestures are grouped, the state of CdkEventSequences
is kept in sync for all of those, so calling ctk_gesture_set_sequence_state(),
on one will transfer the same value to the others.
Groups also perform an "implicit grabbing" of sequences, if a CdkEventSequence state is set to CTK_EVENT_SEQUENCE_CLAIMED on one group, every other gesture group attached to the same CtkWidget will switch the state for that sequence to CTK_EVENT_SEQUENCE_DENIED.
Since: 3.14
void
ctk_gesture_ungroup (CtkGesture *gesture);
Separates gesture
into an isolated group.
Since: 3.14
GList *
ctk_gesture_get_group (CtkGesture *gesture);
Returns all gestures in the group of gesture
The list
of CtkGestures, free with g_list_free().
[element-type CtkGesture][transfer container]
Since: 3.14
gboolean ctk_gesture_is_grouped_with (CtkGesture *gesture,CtkGesture *other);
Returns TRUE if both gestures pertain to the same group.
Since: 3.14
Describes the state of a CdkEventSequence in a CtkGesture.
Since: 3.14
“n-points” property “n-points” guint
The number of touch points that trigger recognition on this gesture,
Owner: CtkGesture
Flags: Read / Write / Construct Only
Allowed values: >= 1
Default value: 1
Since: 3.14
“begin” signalvoid user_function (CtkGesture *gesture, CdkEventSequence *sequence, gpointer user_data)
This signal is emitted when the gesture is recognized. This means the number of touch sequences matches “n-points”, and the “check” handler(s) returned TRUE.
Note: These conditions may also happen when an extra touch (eg. a third touch
on a 2-touches gesture) is lifted, in that situation sequence
won't pertain
to the current set of active touches, so don't rely on this being true.
gesture |
the object which received the signal |
|
sequence |
the CdkEventSequence that made the gesture to be recognized. |
[nullable] |
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.14
“cancel” signalvoid user_function (CtkGesture *gesture, CdkEventSequence *sequence, gpointer user_data)
This signal is emitted whenever a sequence is cancelled. This usually
happens on active touches when ctk_event_controller_reset() is called
on gesture
(manually, due to grabs...), or the individual sequence
was claimed by parent widgets' controllers (see ctk_gesture_set_sequence_state()).
gesture
must forget everything about sequence
as a reaction to this signal.
gesture |
the object which received the signal |
|
sequence |
the CdkEventSequence that was cancelled. |
[nullable] |
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.14
“end” signalvoid user_function (CtkGesture *gesture, CdkEventSequence *sequence, gpointer user_data)
This signal is emitted when gesture
either stopped recognizing the event
sequences as something to be handled (the “check” handler returned
FALSE), or the number of touch sequences became higher or lower than
“n-points”.
Note: sequence
might not pertain to the group of sequences that were
previously triggering recognition on gesture
(ie. a just pressed touch
sequence that exceeds “n-points”). This situation may be detected
by checking through ctk_gesture_handles_sequence().
gesture |
the object which received the signal |
|
sequence |
the CdkEventSequence that made gesture recognition to finish. |
[nullable] |
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.14
“sequence-state-changed” signalvoid user_function (CtkGesture *gesture, CdkEventSequence *sequence, CtkEventSequenceState state, gpointer user_data)
This signal is emitted whenever a sequence state changes. See
ctk_gesture_set_sequence_state() to know more about the expectable
sequence lifetimes.
gesture |
the object which received the signal |
|
sequence |
the CdkEventSequence that was cancelled. |
[nullable] |
state |
the new sequence state |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.14
“update” signalvoid user_function (CtkGesture *gesture, CdkEventSequence *sequence, gpointer user_data)
This signal is emitted whenever an event is handled while the gesture is
recognized. sequence
is guaranteed to pertain to the set of active touches.
gesture |
the object which received the signal |
|
sequence |
the CdkEventSequence that was updated. |
[nullable] |
user_data |
user data set when the signal handler was connected. |
Flags: Run Last
Since: 3.14