CdkDeviceManager

CdkDeviceManager — Functions for handling input devices

Functions

Properties

CdkDisplay * display Read / Write / Construct Only

Signals

void device-added Run Last
void device-changed Run Last
void device-removed Run Last

Types and Values

Object Hierarchy

    GObject
    ╰── CdkDeviceManager

Includes

#include <cdk/cdk.h>

Description

In addition to a single pointer and keyboard for user interface input, CDK contains support for a variety of input devices, including graphics tablets, touchscreens and multiple pointers/keyboards interacting simultaneously with the user interface. Such input devices often have additional features, such as sub-pixel positioning information and additional device-dependent information.

In order to query the device hierarchy and be aware of changes in the device hierarchy (such as virtual devices being created or removed, or physical devices being plugged or unplugged), CDK provides CdkDeviceManager.

By default, and if the platform supports it, CDK is aware of multiple keyboard/pointer pairs and multitouch devices. This behavior can be changed by calling cdk_disable_multidevice() before cdk_display_open(). There should rarely be a need to do that though, since CDK defaults to a compatibility mode in which it will emit just one enter/leave event pair for all devices on a window. To enable per-device enter/leave events and other multi-pointer interaction features, cdk_window_set_support_multidevice() must be called on CdkWindows (or ctk_widget_set_support_multidevice() on widgets). window. See the cdk_window_set_support_multidevice() documentation for more information.

On X11, multi-device support is implemented through XInput 2. Unless cdk_disable_multidevice() is called, the XInput 2 CdkDeviceManager implementation will be used as the input source. Otherwise either the core or XInput 1 implementations will be used.

For simple applications that don’t have any special interest in input devices, the so-called “client pointer” provides a reasonable approximation to a simple setup with a single pointer and keyboard. The device that has been set as the client pointer can be accessed via cdk_device_manager_get_client_pointer().

Conceptually, in multidevice mode there are 2 device types. Virtual devices (or master devices) are represented by the pointer cursors and keyboard foci that are seen on the screen. Physical devices (or slave devices) represent the hardware that is controlling the virtual devices, and thus have no visible cursor on the screen.

Virtual devices are always paired, so there is a keyboard device for every pointer device. Associations between devices may be inspected through cdk_device_get_associated_device().

There may be several virtual devices, and several physical devices could be controlling each of these virtual devices. Physical devices may also be “floating”, which means they are not attached to any virtual device.

Master and slave devices

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carlos@sacarino:~$ xinput list
 Virtual core pointer                          id=2    [master pointer  (3)]
    Virtual core XTEST pointer                id=4    [slave  pointer  (2)]
    Wacom ISDv4 E6 Pen stylus                 id=10   [slave  pointer  (2)]
    Wacom ISDv4 E6 Finger touch               id=11   [slave  pointer  (2)]
    SynPS/2 Synaptics TouchPad                id=13   [slave  pointer  (2)]
    TPPS/2 IBM TrackPoint                     id=14   [slave  pointer  (2)]
    Wacom ISDv4 E6 Pen eraser                 id=16   [slave  pointer  (2)]
 Virtual core keyboard                         id=3    [master keyboard (2)]
     Virtual core XTEST keyboard               id=5    [slave  keyboard (3)]
     Power Button                              id=6    [slave  keyboard (3)]
     Video Bus                                 id=7    [slave  keyboard (3)]
     Sleep Button                              id=8    [slave  keyboard (3)]
     Integrated Camera                         id=9    [slave  keyboard (3)]
     AT Translated Set 2 keyboard              id=12   [slave  keyboard (3)]
     ThinkPad Extra Buttons                    id=15   [slave  keyboard (3)]

By default, CDK will automatically listen for events coming from all master devices, setting the CdkDevice for all events coming from input devices. Events containing device information are CDK_MOTION_NOTIFY, CDK_BUTTON_PRESS, CDK_2BUTTON_PRESS, CDK_3BUTTON_PRESS, CDK_BUTTON_RELEASE, CDK_SCROLL, CDK_KEY_PRESS, CDK_KEY_RELEASE, CDK_ENTER_NOTIFY, CDK_LEAVE_NOTIFY, CDK_FOCUS_CHANGE, CDK_PROXIMITY_IN, CDK_PROXIMITY_OUT, CDK_DRAG_ENTER, CDK_DRAG_LEAVE, CDK_DRAG_MOTION, CDK_DRAG_STATUS, CDK_DROP_START, CDK_DROP_FINISHED and CDK_GRAB_BROKEN. When dealing with an event on a master device, it is possible to get the source (slave) device that the event originated from via cdk_event_get_source_device().

On a standard session, all physical devices are connected by default to the "Virtual Core Pointer/Keyboard" master devices, hence routing all events through these. This behavior is only modified by device grabs, where the slave device is temporarily detached for as long as the grab is held, and more permanently by user modifications to the device hierarchy.

On certain application specific setups, it may make sense to detach a physical device from its master pointer, and mapping it to an specific window. This can be achieved by the combination of cdk_device_grab() and cdk_device_set_mode().

In order to listen for events coming from devices other than a virtual device, cdk_window_set_device_events() must be called. Generally, this function can be used to modify the event mask for any given device.

Input devices may also provide additional information besides X/Y. For example, graphics tablets may also provide pressure and X/Y tilt information. This information is device-dependent, and may be queried through cdk_device_get_axis(). In multidevice mode, virtual devices will change axes in order to always represent the physical device that is routing events through it. Whenever the physical device changes, the “n-axes” property will be notified, and cdk_device_list_axes() will return the new device axes.

Devices may also have associated “keys” or macro buttons. Such keys can be globally set to map into normal X keyboard events. The mapping is set using cdk_device_set_key().

In CTK+ 3.20, a new CdkSeat object has been introduced that supersedes CdkDeviceManager and should be preferred in newly written code.

Functions

cdk_disable_multidevice ()

void
cdk_disable_multidevice (void);

Disables multidevice support in CDK. This call must happen prior to cdk_display_open(), ctk_init(), ctk_init_with_args() or ctk_init_check() in order to take effect.

Most common CTK+ applications won’t ever need to call this. Only applications that do mixed CDK/Xlib calls could want to disable multidevice support if such Xlib code deals with input devices in any way and doesn’t observe the presence of XInput 2.

Since: 3.0


cdk_device_manager_get_display ()

CdkDisplay *
cdk_device_manager_get_display (CdkDeviceManager *device_manager);

Gets the CdkDisplay associated to device_manager .

Parameters

device_manager

a CdkDeviceManager

 

Returns

the CdkDisplay to which device_manager is associated to, or NULL. This memory is owned by CDK and must not be freed or unreferenced.

[nullable][transfer none]

Since: 3.0


cdk_device_manager_list_devices ()

GList *
cdk_device_manager_list_devices (CdkDeviceManager *device_manager,
                                 CdkDeviceType type);

cdk_device_manager_list_devices has been deprecated since version 3.20 and should not be used in newly-written code.

, use cdk_seat_get_pointer(), cdk_seat_get_keyboard() and cdk_seat_get_slaves() instead.

Returns the list of devices of type type currently attached to device_manager .

Parameters

device_manager

a CdkDeviceManager

 

type

device type to get.

 

Returns

a list of CdkDevices. The returned list must be freed with g_list_free(). The list elements are owned by CTK+ and must not be freed or unreffed.

[transfer container][element-type Cdk.Device]

Since: 3.0


cdk_device_manager_get_client_pointer ()

CdkDevice *
cdk_device_manager_get_client_pointer (CdkDeviceManager *device_manager);

cdk_device_manager_get_client_pointer has been deprecated since version 3.20 and should not be used in newly-written code.

Use cdk_seat_get_pointer() instead.

Returns the client pointer, that is, the master pointer that acts as the core pointer for this application. In X11, window managers may change this depending on the interaction pattern under the presence of several pointers.

You should use this function seldomly, only in code that isn’t triggered by a CdkEvent and there aren’t other means to get a meaningful CdkDevice to operate on.

Parameters

device_manager

a CdkDeviceManager

 

Returns

The client pointer. This memory is owned by CDK and must not be freed or unreferenced.

[transfer none]

Since: 3.0

Types and Values

CdkDeviceManager

typedef struct _CdkDeviceManager CdkDeviceManager;

Property Details

The “display” property

  “display”                  CdkDisplay *

Display for the device manager.

Owner: CdkDeviceManager

Flags: Read / Write / Construct Only

Signal Details

The “device-added” signal

void
user_function (CdkDeviceManager *device_manager,
               CdkDevice        *device,
               gpointer          user_data)

The ::device-added signal is emitted either when a new master pointer is created, or when a slave (Hardware) input device is plugged in.

Parameters

device_manager

the object on which the signal is emitted

 

device

the newly added CdkDevice.

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last


The “device-changed” signal

void
user_function (CdkDeviceManager *device_manager,
               CdkDevice        *device,
               gpointer          user_data)

The ::device-changed signal is emitted whenever a device has changed in the hierarchy, either slave devices being disconnected from their master device or connected to another one, or master devices being added or removed a slave device.

If a slave device is detached from all master devices (cdk_device_get_associated_device() returns NULL), its CdkDeviceType will change to CDK_DEVICE_TYPE_FLOATING, if it's attached, it will change to CDK_DEVICE_TYPE_SLAVE.

Parameters

device_manager

the object on which the signal is emitted

 

device

the CdkDevice that changed.

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last


The “device-removed” signal

void
user_function (CdkDeviceManager *device_manager,
               CdkDevice        *device,
               gpointer          user_data)

The ::device-removed signal is emitted either when a master pointer is removed, or when a slave (Hardware) input device is unplugged.

Parameters

device_manager

the object on which the signal is emitted

 

device

the just removed CdkDevice.

 

user_data

user data set when the signal handler was connected.

 

Flags: Run Last

See Also

CdkDevice, CdkEvent